Vectorworks 2016

Vectorworks 2016

What's new in the latest release?

Vectorworks 2016 was released on September 16th, with a wide range of new features to help all designers save time, save money, and produce even more winning designs. Here's our summary of the changes that relate to all designers (please note, some of these features may not be available within Vectorworks Fundamentals.

Point Cloud Import

Vectorworks 2016 includes the ability to import Point Cloud data. Point Clouds are produced from 3D surveys, and give you a rapid representation of existing conditions or features. The resulting point cloud comprises points that include X, Y and Z coordinates, but also colour values, so we will see an excellent representation of the objects that have been surveyed. As this kind of survey becomes more widely available, this will be a huge timesaver. The point cloud can be filtered to show less data and visualised in Wireframe of OpenGL.

Project Sharing

In previous releases, Vectorworks users working in a team would use referencing to split up large projects and enable multiple users to work on the same project. This network of referenced files would then be aggregated into a single model to produce sheets and viewports. Now, with Project Sharing, Vectorworks users will have the option of working from one central project file. Users will be able to check out design layers, and work in their own working file. Their changes will be syncronised with the central project file, ensuring that there is only ever one version of the truth.

Subdivision Modelling

Recent years have seen huge improvements in interactive modelling tools such as the Twist and Deform tools. However, the Subdivision modelling tool will take interactive modelling to another level. Users will start with a primitive solid objects, such as sphere, and use a variety of modelling tools to warp and edit the cage around the primitive solid to create just about anything!

Marionette

With graphical scripting, he possibilities are endless! We can't wait to see this develop! It's all about scripting and programming, but wlthout having to be a programmer. Users will be able to break down a drawing or modelling task into its component elements, so that each can be edited, and the script run again, to regenerate the geometry. So, you'll be able to explore different options within the design. You'll be able to pull in scripts created by others, and make modelling rapid.

Horizontal Sections from Clip Cube

Designers with Vectorworks Design Series products (Architect, Landmark, Spotlight), have been able to create vertical sections through a model for years. However, to create a horizontal section was a cumbersome process involving sectioning an existing elevation viewport. Now, you can use the Clip Cube on the model to set the section depth, and then create a horizontal section viewport directly from the model.

Door and Window Improvements

The Door and Window tools have had an overhaul. The Corner Window, for example, can now include different sash types and also span the length of a wall, making it easy to create bay windows. They can also include glazing bars. The thickness of glazing itself can be controlled, and there are additional fields to assist the Energos Energy Modelling commands determine the energy efficiency of windows and doors.

Use the links on the right to find out more about Vectorworks 2016, for specific design industries.