Vectorworks Renderworks with CINEMA 4D by Mark Mullany, Vectorworks Training

Vectorworks 2012 for Interior Designers

Vectorworks 2012 Architect, ideal for Interior Designers, has seen dramatic improvements in 3D modelling with enhancements to the Push/Pull tool, now biult into many of the 2D tools. Libraries of furniture have been enhanced (for Vectorworks Service Select users). BIM (Building Information Modelling) has been a major focus for Vectorworks 2012, but if BIM is not on your radar, rest assured, Vectorworks 2012 does not force you into any specific workflow. It continues to offer easy creation of 2D plans and 3D models simultaneously, together with a built in rendering engine (Renderworks) based on Maxon Computer's CINEMA  4D. And if you're looking for a really top-notch render, you can send your model directly to CINEMA 4D if you have a licence. Download the Vectorworks Interior Design brochure here.

Wall Improvements

Walls in Vectorworks 2012 how have independent controls for top and bottom heights for each wall component. Individual components can be stepped to join with other building geometry. You can quickly achieve joining of walls and wall components no matter what kind of connection you wish to make, including Y-Joins. Have you ever struggled to draw insulation fills? With flexible tile fills, it’s easy to create insulation fills that automatically scale to fit the thickness of a wall component as well as turning in a wall.

Windows and Doors

You can exert greater control over the specific geometry and insertion of windows in Vectorworks 2012. Specifically, you can now offset glass in sashes and offset sashes within jambs of a window object and you can also choose independent configurations for transom muntins. There are independent class controls for components such sills. slabs and lintels.

It’s easier to class the components in doors and windows by specifying your own classing standards for components like sills, slabs, swings, lintels, and overhead door paths.

New Door opening types. When creating doors and windows you can now determine the width by leaf size, unit size, sash opening, or rough opening measurements, making the door tool much more flexible for different design scenarios and geographies.

Licences purchased in the UK will now feature more familiar terminology in a UK localisation. With these new features, you’ll build the exact door you’re envisioning. Use new options to create unequal bi-part leaves and several bi-part and double acting door configurations. Define a door’s threshold to extend into and even beyond the doorjamb. Even define door muntin depths for glass leaves, transoms, and sidelights. Choose from a host of new attributes for doors that also give you additional stylistic controls over line styles and class options. The new “simple opening” configuration for doors and windows lets you draw clean breaks in 2D and properly sized holes in 3D walls without any added geometry. You can now see hinge markers on the interior sides of door and window objects in Vectorworks Architect, for a new simple documentation option.

Stairs

Enjoy a more capable and efficient stair object that can calculate total rise based on the layers to which the stair connects. You’ll also see the 2D representation of the stair on both layers of connection.

We’ve added some easy new features that will make your stair designs even sharper. With a single click, you can now specify class styles for all components of stairs—individual attributes or all attributes—for a fast way to make significant changes to all stairs in your design. Define a stair’s maximum angle through the settings dialog to adhere to any defined codes. But if you desire complete freedom in stair modeling, you can now turn off the Minimum/Maximum settings completely and define stairs exactly the way you want. With the new Create Stair Top Riser and Nosing option you can specify whether or not the top riser and nosing of a stair should be drawn. We’ve updated the fill settings dialogs in stair and space objects to be identical to the options you already know in the Hatch, Tile, Gradient, and Image settings dialogs. We’ve also improved the stair settings to have all the render modes available in the core product listed in the general settings tab. And better feedback messages take the guesswork out of invalid stair configuration values. We provide detailed error messages with easy options to resolve them.